KZero Radar chart Q1 2013
Live and in-development virtual worlds and MMOs as at Q1 2013
View ArticleKZero Digital Kids Conference
Nic’s presentation from the Digital Kids Conference. New York, Feb 2013.
View ArticleAmerinet Virtual Facility
KZero has created a 3D virtual hospital for Amerinet. This presentation contains early stage and completed visuals.
View ArticleKZero Universe Q3 2013
The KZero Universe chart shows cumulative registered accounts and average user ages for all major virtual worlds and MMOs. This is the Q3 2013 update.
View ArticleVirtual Reality Radar Chart Q1 2014
The KZero Virtual Reality Radar Chart shows the key growth areas for consumer take-up of VR. We have identified 12 key sectors and show the adoption years for each sector.
View ArticleVR Radar Chart Q2 2014
The KZero Radar Chart show key growth areas within the Virtual Reality market place. 12 key sectors have been identified, along with companies and sub-sectors.
View ArticleBrands in Virtual Reality
A presentation showing official and unofficial branded virtual reality experiences for the Oculus Rift.
View ArticleThe Evolution of Virtual Worlds
A supporting presentation for the series of KZero articles explaining the evolution of the virtual worlds sector moving towards Social Virtual Reality.
View ArticleVirtual Reality Kids User Testing
Qualitative research user testing of kids/tweens using the Oculus rift.
View ArticleConsumer Virtual Reality: State of the Market
The way we will interact with digital content is about to rapidly change, due to the emergence of Consumer Virtual Reality. ! This KZero Worldswide report explains the state of the Consumer Virtual...
View ArticleKzero Universe Q2 2014
The KZero Universe chart visualises the virtual world and MMO market showing average user ages, cumulative registered accounts and launch dates.
View ArticleVirtual Reality Hardware Radar Q2 2014
This is our Q2 2014 update showing companies developing hardware for the virtual reality market. We include head-mounted displays, hand/body controllers, treadmills and other input devices.
View ArticleVirtual Reality Hardware Radar Q3 2014
This is our Q3 2014 update showing companies developing hardware for the virtual reality market. We include head-mounted displays, hand/body controllers, treadmills and other input devices.
View ArticleVirtual Reality Games by Genre: 3 2014
The Q3 2014 update of the KZero VR Software Radar chart visualising virtual reality games and experiences by genre, launch stage and average player age.
View ArticleVirtual Reality Hardware Market Q4 2014
This is our Q4 2014 update showing companies developing hardware for the virtual reality market. We include head-mounted displays, hand/body controllers, treadmills and other input devices.
View ArticleVirtual Reality Hardware Radar Q1 2015
This is our Q4 2014 update showing companies developing hardware for the virtual reality market. We include head-mounted displays, hand/body controllers, treadmills and other input devices.
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